(GW2) Path of Fire
So, having completed the story of the expansion, I have to say my previous feelings stand. This was longer, and definitely includes more map space, than a Living Story release, but it doesn't feel big/new/different enough to me to really be an "expansion." Expectations are a bitch sometimes. I'm sure I'll go back and finish more of the maps and learn more of the mount abilities in time, but I don't feel any particular rush to do so. I don't even really feel I hurried that much through the campaign (especially with work preventing play for a few nights last week outright). My biggest complaint, however, is (also) not new to the expansion. I feel the story instances are tuned too hard, with combat biased toward more than one player whereas the plot aspects are more suited to soloing. I ran these quests in full ascended-level gear that is perhaps not perfectly itemized, but you can't get much in the way of more stats. And at that, the fights ranged fr...