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Showing posts from June, 2026

Mina the Hollower

Mina the Hollower is one of those games I respect. I think anyone throwing around 10/10 Perfect scoring may have some blinders on and is very focused on the niche it fills - which is to say it's very good for what it is, but I don't find it revolutionary as far as video games in general. Good, sure. Pinnacle? Nah. It is hard, yes, but it also comes with selectable modifiers that can make it incredibly easy in the moment-to-moment play. I mean, if you don't care about achievements, you can pop on invulnerability and remove falling in pits and the only real challenge left are the environmental puzzles. There are lots of "lesser" modifiers available too. That makes it about as accessible as you could want. But there is a certain "difficulty" from the old design sensibilities, too - there is very little direction given on how to do things or where to go. It takes a while to even get a map, and it just lays out where the zones are in relation to one another,...

The Mandalorian and Grogu

  I had intended to get these thoughts out earlier, but time did not permit, so we’ll see if I end up forgetting things on my mind. The Mandalorian and Grogu was fine. It’s nearly two and a half hours of Star Wars that makes a serviceable movie with nothing truly egregious. I think it would be better against the lower bar of TV episodes, but it didn’t leave me feeling disillusioned with Star Wars movies, as has happened before. So… fine. Three out of five. Five or six out of ten. There are people who could unabashedly enjoy it and call it good and… I kind of envy that, but just can’t. From there, anything I say can get spoilery , but I do have a lot of little thoughts. Let’s start with some positives: I like Mando. The stoicism and curtness is I fine line to walk, but I think the character is still pulling it off and maintains a certain presence. I like Zeb. He’s a little bit CGI-y for my preference, but I have a fondness for the character from Rebels that does not feel unjustly m...