Just a place to file and share thoughts, because everyone needs one these days, right?
Fantasy Authors
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Caught a link to a short article here that links to a more detailed discussion in which some established fantasy authors talk about income earned by writing. It's another "behind the curtain" sort of thing that I like to see.
It's definitely odd to see so many retail and office spaces closed downtown. Wrrf. Even businesses that are open are going to be suffering from all this. About the only places I can think of that aren't going to take a major downturn in revenue may be shipping and grocery stores - and that assumes they aren't directly hit by infection issues. Steven Universe came to a full end this last week. Appropriately enough for a series that dealt heavily with relationships, identity, and helping people work through their problems, the final arc leaned heavily into Steven himself needing to find his way. It felt a little too simple for me, though. I feel like it may be unfair of me to say, considering this is a series in which many things span beyond the 15 (10?)-minute episode run time. Many issues have been resolved quicker than they probably "should" have been. I'm not sure if maybe it's just because it feels close to home, but shining a light on Steven's ...
Shadowrun Returns Not really much more to add, in spite of questions. I've played a few user-created stories and they vary from short, boring, and repetitive, to pretty good - but still short. Borderlands 2 Late to the party, but I picked this up. Random-gear-focused FPS. The cell shading is not my favorite, but doesn't detract too much. The humor of the game is a plus. Handsome Jack is a jerk, but he feels so distant that I find it hard to call him the awesome villain that others seem to think he is. Angel's motivations at the point I'm at really don't make much sense. Overall, it seems fine so far, but isn't going on any "best games ever" list of mine. I may have more to say later on. Guild Wars 2 Urgh. My annoyance with the direction of the game grows. Not only do I dislike the pressures of constant involvement, but the most recent additions/edits to the game (addition of champion rewards, zones in the Queen's Pavilion, and the watchwork ...
So in GW, we're down to the last mission and a half in the War in Kryta. We might be done next weekend. Some of the missions are still a hassle either in running or sheer quantity of things to go through, but... I'm looking forward to finishing it at least. In WoW, I'm working on archaeology with one character - that's not quite as boring as fishing, but involves a ton of travel time. I'm keeping up with dailies on my main and watching reputations gains, seeming to be the first one to revered with the guild (tip: use the armory to track weekly contribution to the guild and try to reach the cap each week) and nearly exalted with Ramkahen. Heroic Lost City seemed fairly easy. Heroic Stonecore seemed fairly hard (which is annoying, as there are three drops of worth there for me still), though should be a little easier since I seem to have learned things about the Orzuk fight. Heroic dungeons in general are daunting to me at the moment less because of difficulty and m...
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