Worldly Brainstorming, part 4
Feeling better in general than I have in a few weeks, though I still can't say I'm highly motivated to creative roleplay. Slowly accumulating more fantasy world thoughts to record, though. Longevity I mentioned it in passing before and had a little follow-up discussion. So why is such a small point in a setting worthy of such consideration? Well, in the case of a book or campaign, it absolutely isn't. Unless there are supernatural aging effects floating around (2nd Edition AD&D ghosts, for example), it generally doesn't matter if a character is 20 or 60. Adventurers aren't likely to live to a ripe old age anyway. But in a persistent/ongoing world, such things do have an effect. The phrase "long term plans" doesn't even start to cover it. Plus, I think a mechanical enforcement actually works along with reality - or believability rather. As I said, I see someone who extends their life through magic as losing their "humanity" (for la