Well, it looks like the NDA is lifted. Of course, the game isn't so fresh in my mind now, but... When I heard about the game, I was exceedingly skeptical. The Elder Scrolls are awesome open world games, but converting that to an MMO? That seemed like a pretty big leap to me. Then I got into playing for my first beta weekend. It worked much better than I expected. Though that weekend was rough, with disconnections and a lot of voice packs not installed (leading a default robo-voice for many NPCs), the game played reasonably well. Most of all, it actually felt a lot like Skyrim with a bunch of real people connected at once. I don't know how best to explain that, but it was about the best overall feel I could imagine for the game. Most of TES flavor is there. There's a central story of conflict against Molag Bal, but when I only got through about 10 levels, I only saw the beginning. There's also a "main" story for each faction, it appears, dealing with its c