Posts

Showing posts from April, 2017

Entertainments

In GW2 , I keep telling myself I'm done replaying the Battle for Claw Island, yet it keeps happening. Ah well. Playing a little bit following others through story, otherwise just doing Sunday guild missions and keeping up with the basic living story releases. In WoW the Broken Shore content has gotten me a bit more interested of late, at least. And I did put the effort in to level up my druid to be my 4th max-level character over a weekend - so much easier with flying unlocked. I've some dungeons I want to do at some point, but it's all okay right now. Cryostasis I've been watching playthroughs of some "horror" games of late - stuff I wouldn't generally both to play myself, but listening to the experience is interesting. Cryostasis was the latest, and I was quite impressed by it, actually. It apparently has loads of technical issues, but looks decent when it runs, and has some interesting themes with health based on warmth and the ability to sort of

Midlife Crisising?

Yeah, so I woke up yesterday from further near-sleep thoughts of cosplay techniques and ideas to come to the conclusion: You know, my existence feels like a classic midlife crisis, but in my floundering for some way to recapture purpose and youth, I don't actually let myself go splurge on the expensive trips/hobbies/cars/whatever that you hear tell of. Feh. Today I took the assembled list of cosplay materials and tools on Amazon and clicked "save for later" on them, clearing out an almost $300 cart that I'd been considering the last couple days. As predicted, I just can't justify the investment of money and time for something I might wear for a few hours at a con and Halloween out of the year. So why am I sad about it? Stupid emotions. Feh. Hopefully I can get it out of my system over the next few days and stop being bothered by it.

Frowny with Considerations

I have reflected before on a certain quirk of my psyche that leads me to often abandon things before getting into them. On could argue it saves me from a lot of mistakes in life. One could also argue it prevents me from living . Most recently, this hit me when conversational mention with my hair stylist about an upcoming trip to Denver Comic Con got me thinking of what would be involved in putting together a cosplay... costume (costume, outfit, or does "cosplay" work to describe the ensemble itself?) in the couple months before then. A couple ideas came to mind - either Mandalorian armor (such as it is) or perhaps something from Mass Effect (N7 armor is reasonably popular). Both have the advantage of not necessarily being a specific character , but still being fairly recognizable. A little research online, and there are some guides and patterns of sorts available to varying degrees. Could I pull that off between now and then? Weigh my lack of experience in the field ve

RL Rage

I started off the day, sadly carried over from yesterday, feeling a bit depressed. Manageable, but annoying unmotivated. I didn't give much thought to the person in my other parking spot at home, though that is something of a pet peeve of mine. And swerving as a deer walked into the road on the way to work wasn't too upsetting, as it's a deer. That's sort of what they do. By the time someone decided to pull his car out from the middle of three in a merging lane over out in front of me, forcing me to slam on my breaks to not plow into him... yeah, that's the point where my depression transformed into rage. And I've been pissy and frustrated since. Work presents no particular shortage of little stupid shit that I normally just try not to dwell on, but irritate me in moods like this: - I could go into the "change this... oh wait, change that back" stuff that comes up as a matter of routine. - Or the remote ad project that was theoretically cancele

Mass Effect Andromeda - Part 2

So, I've already given some general impressions from partway through the game. What can I add after hitting the end credits? Most of the earlier thoughts remain. The animations are far from perfect, but didn't frequently bug me. The UI (whether managing inventory or navigating the cluster) is overly ponderous. Abilities and combat are fine and can even be pretty fun. Squadmates seem at least moderately useful to me - not as effective as I am, but they manage to keep enemies busy and finish them off on their own. Environments are pretty nice. The cast is reasonably varied and most story threads fairly interesting. There is a sense of exploration and discovery that's appropriate. I really wish the game has some sort of virtual firing range or something where you could test out weapons you hadn't yet purchased/researched/developed. I wanted to try a lot of researchable weapons, but several of those I did felt unsatisfactory for one reason or another, making them a was