The Demonsworn
Surely inspired by reading Code Geass manga ealier, I have the passing idea of a fantasy game which centers on a group of PCs who are able to rise above humble beginnings because they have entered into a pact (or pacts) with more powerful forces. Demons come for mind, naturally, for a fantasy game, but that's not necessary. It could be celestial powers. Or it might be more interesting to go with a source of power that is of more mysterious origins altogether. Of course, the game would have to explore what it means to have such power and what was lost/gained along with it. While D&D is usually my fantasy game system of choice, this whole game concept feels like something more appropriate for a point-based advancement system rather than a level-based one - a system in which a character can excel in one area without improving across the board. Exalted already fits the overall theme pretty well, but I'd opt for something based less on specifial abilities overall (and probab