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Showing posts from May, 2020

Star Wars: Rebels

I finally got caught up and finished watching the latter half of Star Wars: Rebels , of which I'd only seen an episode or two. I have some mixed feelings. I was never really a fan of the art style. It felt a little too simplistic and areas too isolated as if arbitrarily limited by polygons on screen. It wasn't a huge drawback, but a little bit of one. Narratively, there were ups and downs. It re-canonized several things, like Thrawn. It brought back Ahsoka, who remains one of my favorite characters in Star Wars in general. It called back to one of the most questionable and unnecessary episodes of Clone Wars (in my opinion) that focused too much on origins of the Force. It established a Force-based space-time Stargate network of sorts... for some reason. It wiped out an Imperial fleet with a bunch of space whales, which is somehow both cheap and glorious at once. I think I like the overall arc of things, but individual episodes often felt formulaic/repetitive to me, which

Quarantine Gaming

Broken Lines was an interesting little tactical alt/weird-WWII game that was fun for a playthrough. The mechanics are interesting in that you issue move/abilty orders for an 8-second block of time, then it plays out with characters shooting as opportunity and gun rate of fire permits. There's no pausing to change orders during that "turn." Also, there are food/morale/composure elements that remind me of Darkest Dungeon, but did not seem quite so brutal in my experience. The story centers on a group of soldiers on a mission who crash land in regions unknown. The officers who knew the details of their mission are dead, and the only detail that comes out is something about a dam in the area. This is complicated by mysterious mist, sickly locals, and a hostile force of unidentified soldiers wearing gas masks managing pumps that are doing something with this gas and barrels of hazardous materials. I find it a little disappointing, though, that there are not any definitive a