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Showing posts from February, 2020

Recent Gaming

I hadn't given Wolcen: Lords of Mayhem much thought until I saw a review that talked it up. Then I thought about how I have previously enjoyed ARPG games (even if Diablo 3 fell a little flat), so I took a closer look... only to see it practically imploding on initial release. Heh. There are pluses and minuses to reviews based on pre-release builds. It seem like a game that might be worth playing after the developers have a chance to patch bugs and stabalize servers. Ironically, perhaps, I think if I had really followed it since its inception, I may be upset as it has changed much from the original Kickstarter pitch. Instead, I grabbed up Grim Dawn , another ARPG that seemed to have a decent reputation and was available for less than $10. For that level of buy-in, I suppose I don't feel cheated, but it's unimpressive. The game works fine, I guess. It has a bare-bones story told through the missions that drive you through the zones and the occasional dropped texts, but I

Days Gone

There are some things that hold it back from full greatness, but Days Gone is pretty good. I seem to remember hearing unflattering things about melee and/or shooting mechanics, but it was fine. The latter is something I prefer to use a mouse with, but for being controller-based, I never really had any complaints. Similarly, the motorcycle-handling worked fine for me. The setting is a little on the bleak side - post-zombie-apocalypses sort of do that. The biggest turn-off for me along the way was that most of the characters kind of suck. That too, however, is sort of a given in the setting/genre, so even as my main "con" to the game, it still didn't take me out of it. It's been out long enough that I don't mind veering into spoiler territory... The main character, Deacon, is a bit of a dick himself, at least through much of the game. It's understandable - when things went down, he sent his injured wife away on a government helicopter to find out later th