SW: Jedi Fallen Order

I saw a review headline that read something like "... is a great Star Wars game with terrible slides." I think that's really a pretty solid assessment.

My biggest problem with it is, in fact, the sliding sections. While the penalty for falling off edges isn't great, it is frustrating as heck to miss a jump over and over. Whoever thought that was a good design inclusion - no cookie for them! Other than that, I would say I found the combat challenging to difficult and turned the difficulty down on some boss fights. That may be because the combat is block-biased (in action combat games, I tend to prefer dodging) and I never got the timing down well, so it might not be so brutal to players who get that down. And at least there is an adjustable difficulty.

But the combination of explorative traversal, puzzle-solving, and combat all works pretty well otherwise. Unlocking Force abilities feels pretty good, even if there's a lot of potential backtracking for completionist exploration. The characters are pretty good. The story is well-done (even if I came to one conclusion well before the characters did) and feels Star Warsy.

Overall, pretty cool ride.

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