(WoW) Legion p1.5
I feel... a little less frantically hurried to reach level cap that I think I have previously. I'll still admit to skipping some quest text, but I don't feel quite as driven. Maybe I don't feel pressured to get ready for guild dungeons/raiding ASAP? Maybe I'm just getting old. ;)
So far, the little things are bringing pleasure. I don't have to fight over mining nodes with other people, because we can finally share them. There seems to be more shared tagging/credit for kills as well - I think XP may be limited in some fashion, but anything I hit (first or otherwise) seems to have given credit quest-wise. There are still some interact-with objects that require individual attention, but kills are much better. The zones where level scaling is implemented seem to function transparently. Even finding the shortcut portal to/from my class hall (rather than dropping into a huge crater every time) felt like a victory. Quality of life in the game feels pretty much as good as it ever has.
I'm a little weirded-out by a few evens from a lore perspective. Turalyon's reappearance, at least in message form, is sort of a surprise that leaves me with lots of questions. After a relatively early scenario, I want to slap Velen and tell him to get his head in the game. And looking through the class followers I haven't gathered yet, there's a... glowy, holy, paladin dread lord? What the what? I sure hope that doesn't get glossed over, 'cause I want to hear the story there...
So far, the little things are bringing pleasure. I don't have to fight over mining nodes with other people, because we can finally share them. There seems to be more shared tagging/credit for kills as well - I think XP may be limited in some fashion, but anything I hit (first or otherwise) seems to have given credit quest-wise. There are still some interact-with objects that require individual attention, but kills are much better. The zones where level scaling is implemented seem to function transparently. Even finding the shortcut portal to/from my class hall (rather than dropping into a huge crater every time) felt like a victory. Quality of life in the game feels pretty much as good as it ever has.
I'm a little weirded-out by a few evens from a lore perspective. Turalyon's reappearance, at least in message form, is sort of a surprise that leaves me with lots of questions. After a relatively early scenario, I want to slap Velen and tell him to get his head in the game. And looking through the class followers I haven't gathered yet, there's a... glowy, holy, paladin dread lord? What the what? I sure hope that doesn't get glossed over, 'cause I want to hear the story there...
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