Assassin's Creed: Syndicate

I recently finished my play of Assassin's Creed: Syndicate and its Jack the Ripper DLC. AC games sort of have to play well (at least the ones I've seen), and that remains true in this case. The free running is always a little finicky, but overall things more and flow in a way that's fun to play. The grappling hook is a little more Batman than AC, but even so it was fun to use.

The story is reasonably sound. There are bits of the "present" as the Templars seek to resurrect one of the ancients, but the play is all in old alternate-history London. The way things come together at the end feels a little rushed to me, the sibling reconciliation not quite earned.

Jacob and Evie Frye work pretty well as protagonists, even if I prefer the latter. They play very similarly, with the same skill trees save for a few skills that can only be unlocked by one or the other. Really, the only one that stands out is Evie's top-tier ability that makes her invisible in certain conditions. All the others are pretty "invisible" themselves, affecting details behind the scenes. The gang-building is reasonably interesting.

The DLC expansion deserves special note. It's separate and takes place some time later. It introduces a new set of skills that radically change play, emphasizing fear over stealth. The story, though... is solid in providing motivation and threat, but it's a real gut-punch after the relatively happy ending in the main game to return to a London where pretty much everything you built has gone wrong.

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