(WoW) Tweaks

Last week I experienced the third wing of Blackrock Foundry for the first time. The third boss fight there, with the Iron Maidens, took a little coordination, but we got through it after a few times. My impression at the time was, "That seemed kind of long. I could totally see the LFR version being adjusted, at least." Doing it again this week, I didn't go over to the ship and that only reinforced my opinion. There are some interesting mechanics, and I like sending a team over to the ship to stop the bombardment, but especially for those that stay on the dock, the first 80% of the fight is kind of a long, boring slog. Oh, there are things to dodge at some points, but there's a large amount of time spent just going through rotation and maybe switching targets - it's pretty dull.

So I'm not at all surprised by the recent changes that reduce boss health (and thus encounter length). That's pretty much exactly what I thought the encounter needed.

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