Campaign Concept

A fantasy world of "no history." Well, actually some, but not well remembered.

A mage a great renown and power slowly slips into megalomania and perhaps possession as he delves into deeper mysteries. He finds a world in his planar travels and convinces a nation-state of impending disaster, taking them to this other world magically. In the process, memories are scrambled and people die, making the whole ordeal fuzzy in the collective memory of civilizations.

The people build upon the ruins of a massive city and start to learn about their new home with vague stories of how someone magically saved them as a people by bringing them there, but without any solid details. Meanwhile, the mage becomes increasingly unhinged, running experiments and such - perhaps even maintaining a heroic face as savior on the side...

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