Autumn Doldrums?

Mood between "meh" and "feh." I can't say the weekend was bad, but it never seems enough to fully relax these days and I can't claim to have done anything I feel was productive. I wonder if I should be concerned with hot big a thing that is. Hmm. Shortening days doesn't help either.

It's been hard to get into most RP at hand of late, for one reason or another. Oh, sometimes something may grab me, but mostly the people with the ideas and the people in position to make those ideas into scenes have not been the same people. And I certainly haven't gotten back to doing any RP-related campaign work. Ugh.

I think I've decided to bump Beyond: Two Souls down the line. Maybe I'll pick it up discounted or maybe I'll watch a playthrough. Reviews have been wildly split, but it sounds like the control scheme and disjointed chronology make for an even less interactive-feeling experience than Heavy Rain. And it sounds like the story isn't quite good enough to justify that.

I've poked at GTA Online enough to have a very basic feel for it. Neat idea and potentially kinda cool, but unfortunately I think it's largely not my thing. Being able to play with friends looks like it could be a blast. I just don't have any friends to join in the game. On the up side, stepping out into open games wasn't a complete murder-fest. I was only blown away once by another play, albeit for reasons I cannot fathom at all. Solo games, though, feel pretty shallow, and missions are clearly designed for more.

GW2 is GW2. Living Story releases occasionally spice things up, but the last one amounted to a new dungeon path (and not a quick one), so that's been a total miss in the small circles I run in. Made an ascended dagger, but a legendary is still a distant prospect due entirely to the precursor requirements.

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