(MMO) Everquest Next?
Okay, some of the ideas sound interesting, but I also have to say the whole "it's a constantly-evolving and changing world based on how players react to events" sounds remarkably like the hype around GW2 dynamic events. In practice, those "dynamic" events really don't change much as the world pretty much resets to a default state over a period of minutes or hours. The GW2 world will see more change via the living story teams' intervention than any of the events.
Now, mention of destructible terrain sounds like EQ Next is pushing more in the direction of sandbox, which would probably handle player-driven changes better, but whether that leads to "awesome and interesting" over "ephemeral and bland" remains to be seen. I'll stay skeptical at this early a stage, thanks.
Now, mention of destructible terrain sounds like EQ Next is pushing more in the direction of sandbox, which would probably handle player-driven changes better, but whether that leads to "awesome and interesting" over "ephemeral and bland" remains to be seen. I'll stay skeptical at this early a stage, thanks.
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