(GW) Charred
I've been asked several times what I'll play in Guild Wars 2. Ultimately, the answer is "I really don't know yet." I mean, the game's a ways off yet, we've only seen pretty superficial and limited information about the races and professions, so it's hard to say for certain. The guardian profession has the most appeal so far, but I'd need to better understand how it plays.
So when it was suggested that "I could see you playing a charr," I gave it a little thought and agreed with it as a possibility. Having seen the previews released over this past week centered on the race, I have seen a few points that make me more interested, and a few that make me less so.
On the one hand, I feel the whole "warlike race" things is a bit of a played-out extreme. There's always got to be at least one, it feels like, in a fantasy setting. And in Guild Wars, they actually overlap some with the norn. Granted, norn are more fighters out for personal glory while charr are soldiers doing battle for their unit/legion/race, so there's some difference in attitude. And if I'm going to be dealing with a combat-oriented race, at least I'd favor the one that has more a group focus.
On the other hand, I find myself really liking their place in the world. Prophecies painted the charr as definite bad guys, though they pretty much fade from the scene entirely after about the first quarter of the game or so. Eye of the North gave more insight into the internal divisions, focusing the players' ire on the one specific clan that was really behind the Searing. But if you look a little deeper into the lore, you find that the "evil" of the charr overrunning Ascalon was... really just them taking back land stolen when the human gods brought their people there in the first place. Suddenly, that whole conflict seems a lot more righteous from the charr perspective.
The charr seem to be a godless people - save for the two hundred or so years when the Flame Legion passed the titans off as gods. Their origins don't seem to be exactly clear. But while the humans had their gods, the charr made what they have on their own. And, yeah, I've got to respect that.
So a charr guardian? probably the most likely at this point, though we'll see...
So when it was suggested that "I could see you playing a charr," I gave it a little thought and agreed with it as a possibility. Having seen the previews released over this past week centered on the race, I have seen a few points that make me more interested, and a few that make me less so.
On the one hand, I feel the whole "warlike race" things is a bit of a played-out extreme. There's always got to be at least one, it feels like, in a fantasy setting. And in Guild Wars, they actually overlap some with the norn. Granted, norn are more fighters out for personal glory while charr are soldiers doing battle for their unit/legion/race, so there's some difference in attitude. And if I'm going to be dealing with a combat-oriented race, at least I'd favor the one that has more a group focus.
On the other hand, I find myself really liking their place in the world. Prophecies painted the charr as definite bad guys, though they pretty much fade from the scene entirely after about the first quarter of the game or so. Eye of the North gave more insight into the internal divisions, focusing the players' ire on the one specific clan that was really behind the Searing. But if you look a little deeper into the lore, you find that the "evil" of the charr overrunning Ascalon was... really just them taking back land stolen when the human gods brought their people there in the first place. Suddenly, that whole conflict seems a lot more righteous from the charr perspective.
The charr seem to be a godless people - save for the two hundred or so years when the Flame Legion passed the titans off as gods. Their origins don't seem to be exactly clear. But while the humans had their gods, the charr made what they have on their own. And, yeah, I've got to respect that.
So a charr guardian? probably the most likely at this point, though we'll see...
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