Follow-up Tangent
Sort of related to the last post, it occurred during my ponderings that the two MMORPGs I'm involved in (WoW and GW) I came into late. In one case, it was semi-close to the first expansion, and in the other it was with the first expansion. In both cases, I was not an early adopter and did not have to suffer through initial balance bugs. Even my foray into D&D Online came fairly late
And thinking about what I've read of Champions Online and Warhammer Online and Star Trek Online... I think that may be a good thing. In fact, I'm wondering now if that's a good thing. A very good thing. Heck, I'm settling on a working hypothesis that the worst thing you can do is dive into a new MMORPG on release.
You get the "prestige" of being an early adopter, but you have to face all the bugs, server issues, balance problems, and go through all the changes when a lot of these games seem to take a couple months to smooth out. It seems like the only way to get a worse initial experience with a game would be to play it in beta.
Hmmm.
Thankfully, I have some time to consider this before the release of any that I'm likely to buy.
And thinking about what I've read of Champions Online and Warhammer Online and Star Trek Online... I think that may be a good thing. In fact, I'm wondering now if that's a good thing. A very good thing. Heck, I'm settling on a working hypothesis that the worst thing you can do is dive into a new MMORPG on release.
You get the "prestige" of being an early adopter, but you have to face all the bugs, server issues, balance problems, and go through all the changes when a lot of these games seem to take a couple months to smooth out. It seems like the only way to get a worse initial experience with a game would be to play it in beta.
Hmmm.
Thankfully, I have some time to consider this before the release of any that I'm likely to buy.
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