Fallout: New Vegas

What do say? It's okay. Obsidian seems to specialize in making expansion/sequels for other, established games (KotOR, Neverwinter Nights 2).

The washed-out landscape gets repetitive after a while, but that is sort of the atmosphere of the whole post-apocalyptic setting. It's nice that you can explore and there's so much there, but sometimes that's a bit much, too. VATS isn't as overpowering as in Fallout 3, mostly because it doesn't prevent you from getting your ass kicked. Otherwise, it's much the same game with different locations.

For most of the game, the bugs were not a serious distraction. The game would crash perhaps once every 3-4 hours. That's not good but it didn't stop me from playing. But there are a couple points that deserve note beyond that...

First, there's one particular quest where you meet someone, talk to them, and go through a scripted event. That segment of, perhaps, 2-3 minutes of gameplay crashed a LOT. I got through it by quicksaving every few seconds or after every more/action, and I still had to endure more than a dozen crashes along the way. There's something absolutely horrible about that stretch of code that just plain isn't stable.

Second, I encountered several quest conflicts getting toward the engame. Because I was playing both sides on the Brotherhood of Steel questline, I somehow managed to "finish" with the leaderin a locked state where he was perpetually "preparing his defense" for a trial that never came. Wiki consultation and use of the console allowed me to forcibly set the questline to an ended state to get around this.

But then I also ended up following the Wild Card quest line until the game told me I was about to reach the point of no return and commit to an independent Vegas. Well, I was actually doing all this to throw in with the NCR, so I stopped there and went to do NCR quests. That was okay up until they asked me to defend the president - which I'd already done via the other quest chain. Another console command allowed me to jump over that, but left things in a state where I could play through the Hoover Dam battle, but the end of it didn't trigger. So... that was all kind of mucked up. It appears that to get the NCR ending, I would have to load a save from quite a while back. Grrr.

So the technical flaws didn't bite me in the ass until near the end of the game, which is disappointing. It mars what's otherwise a pretty good game.

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