(GW) Comings and Goings
I guess I've settled on running my ritualist through Nightfall. No other ideas have sprung up, and we're to the mainland. Of course, this is still a disadvantage sometimes, as with last night. We spent an hour or more running around doing "old" quests. Those quests, however, aren't available to non-native characters, so I was just trying to follow whoever was leading at the time and bust out spirits to kill things. I find that doing this without any sense of quest objectives and where we're going is... unengaging. Once we start moving forward again (next weekend?), that should be less of a problem at least, now that we're "caught up" in the plot to where they bring us foreigners in.
We also lost a player who was trying things out. That's a bit sad, but not unexpected. I'm a little unclear on what she wanted out of the camera control, but I guess I can see that as a reason to stop. I couldn't stand the camera in Neverwinter Nights 2, after all, and ended up quitting before getting very far.
We also lost a player who was trying things out. That's a bit sad, but not unexpected. I'm a little unclear on what she wanted out of the camera control, but I guess I can see that as a reason to stop. I couldn't stand the camera in Neverwinter Nights 2, after all, and ended up quitting before getting very far.
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