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Showing posts from September, 2008

At What Point is a Gamer "Hardcore?" @.@

I really need to try to focus on a few things for Star Wars, as we may be playing tonight. Alas, I haven't had a lot of feedback that helps me figure out what to cover before pushing plot, but we'll see what happens. As for other games... Back to Creation, petitioning for help, and off to Yu Shan again. Whee! Though Five Days Darkness had little information of assistance and didn't convey any certainty when he was asked to relay a message to Xian Aki in Yu Shan, Xian showed up shortly thereafter. He, it seems, shall be the Circle's source of support for tackling Thorns and the Mask of Winter. It's a battle he has been planning for a long time - even to the extent of diverting possible rebellions along the way (because he knows they'll fail and doesn't want to give the Mask of Winter a solid, public victory). But, naturally, other things have to come first. So he helped the group get to Yu Shan and meet with Lytek, with whom they discussed things further

The Force Unleashed...

... preview. Okay, I don't have the game yet. Actually, I'm planning to borrow rather than buy, so I may not be playing it for a couple weeks, anyway. The reviews seem to imply what I expected/realistically hoped for: great story (said to be easily better than the prequel movies by at least two different reviewers) with gameplay that is reasonably fun but far from perfect. Occasional glitches have been mentioned, with loose targeting being harped on as the greatest problem. It's funny to think the game started as "this is not a game, just a demo of our physics engine." I wonder how rushed it was when it got to the "okay, we'll make a game" phase. So, a few rules details for the Star Wars game: - I do want to use Destinies, so the PCs will start with 1 Destiny Point (and gain one per level), even if some may only acquire their actual destiny later. If you've ideas, talk to me about it. - I'm changing (one of) the requirement(s) for t

A Rainy September Day

Oog. Crazy first couple hours of the day, though things seem to have settled. That's been par for the course thusfar this week. It's draining, and then I'm left with... quiet. I guess I'm thankful that problems have been resolved, but I still feel aimless when I've been running around doing three things at once and suddenly have everything working properly. I guess the Star Wars game is running. With or without me. >.> I didn't expect discussion about character creation to turn into impromptu roleplay between characters. I guess that's good. I also find myself wondering if I should be worried that I have one player who was largely ambivalent, one who was overly (in my mind) concerned about things, and one who is fixated on being mysterious. Envoy: noun, 1. A representative of a government who is sent on a special diplomatic mission. Does being an envoy really make much sense if no one (or very few people) knows who you represent? That sounds more

Star Warsery

One thing I actually hate about Star Wars is the method of tracking the years. The only reasonably official calendar marks everything BBY/ABY (Before/After the Battle of Yavin), but that makes absolutely no sense for anything before - especially when we're talking about four thousand years before that event. Basically, the only calendar of years that exists is purely out of character, leaving no good way to talk about it in character. Anyway... I don't know. I have enough thoughts that I might actually give this campaign a whirl. Granted, I have no idea when we'd play. Tuesdays and Thursdays are Exalted. Every other Wednesday is a game offline (this may change and require adjustments elsewhere at the end of the month). Sundays are Guild Wars. And, theoretically, I want some nights when I'm not "having" to do something. >.> 49-45 Years Ago: The Great Sith War is waged - a conflict between the Republic and the forces amassed by the fallen Jedi Exar Ku

Another Night

So... Selina was present, and got caught up on the status of the "slain" trio. There was some mostly-light discussion in a session that took probably less than an hour in-character time. Kashim still isn't up and about, as they have ot fish his soul out of the Lion's sword first, but he should be soon. Faced with a push to clean the local shadowland and move on as soon as possible, Alexi adjourned to the local manse to meditate and recharge. Naga, predictably, followed along. The two talked a little about the fight, the future, the past, and the present... but it doesn't strike me as anything real notable other than the observation Alexandra made to Naga's suggestion that time be taken to catch breath and such: this group goes stir-crazy if they have down time. I don't think Alexandra has realized it yet, but I am somewhat bothered by what I see. This is certainly not the first time that the Circle has had a minor break and she has spent it sleeping/m