FurryFaire
I feel the hints of another rant coming on. But before that happens, I think I want to look at something another way - a way I rarely do.
Things I Like About Furryfaire:
- I enjoy getting a character out to meet and talk with others that I don't know well. It gives me perspectives and information I'm not usually privy to and it lets me show off my own character in turn. There was a time this was a nightly occurance, and I'm a bit saddened it is no longer so.
- I enjoy roleplaying with my friends' characters. I do. Really. I just wish more of them could "play well" together at the same time, because this usually means one of my characters and one of theirs and maybe one of us describing NPCs. I think it would be more satisfying to have 3-4 players and their characters involved rather than 2.
- I enjoy organized TPs... sometimes. The ones I like most usually involve a relatively-small group, gathered for a purpose rather than characters gathered out of convenience. This can combine elements of the earlier points with some actual GMing and storyline, and I think that's great. It makes for sessions not unlike tabletop games. It's just unfortunate that a lot of these involve characters joining more because the opportunity is there than for any real purpose, and players who involve themselves very little do nothing but slow the game down.
Most often, I find myself using the place as a social connection to some friends. It's fine for that, but I consider it a neutral point rather than a positive. It is, most often than not these days, why I am connected, but it does not actually contribute to my enjoyment of the place.
Things I Like About Furryfaire:
- I enjoy getting a character out to meet and talk with others that I don't know well. It gives me perspectives and information I'm not usually privy to and it lets me show off my own character in turn. There was a time this was a nightly occurance, and I'm a bit saddened it is no longer so.
- I enjoy roleplaying with my friends' characters. I do. Really. I just wish more of them could "play well" together at the same time, because this usually means one of my characters and one of theirs and maybe one of us describing NPCs. I think it would be more satisfying to have 3-4 players and their characters involved rather than 2.
- I enjoy organized TPs... sometimes. The ones I like most usually involve a relatively-small group, gathered for a purpose rather than characters gathered out of convenience. This can combine elements of the earlier points with some actual GMing and storyline, and I think that's great. It makes for sessions not unlike tabletop games. It's just unfortunate that a lot of these involve characters joining more because the opportunity is there than for any real purpose, and players who involve themselves very little do nothing but slow the game down.
Most often, I find myself using the place as a social connection to some friends. It's fine for that, but I consider it a neutral point rather than a positive. It is, most often than not these days, why I am connected, but it does not actually contribute to my enjoyment of the place.
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