Dispatch
So I finally got around to playing through Dispatch over the weekend. It's been on my radar for quite a while, though the episodic releases made me hold off. Story and characters - I kind of love 'em. There are plenty of things I could nitpick about the world building, but it's sound enough to suspect disbelief for the 8-ish hours of run time. There are few choices that really seem meaningful in the end, but the overall trajectory of the story works. The characters are pretty flavorful and can be memorable. There's some good emotional beats woven in too. I can be more critical of the gameplay, though. The (optional) QTEs and dialog/story choices are there, but don't make for much of a game. The 'game' consists of the dispatching shifts and little hacking minigames. The latter works to break things up a bit without being very notable. The dispatching... actually has a fair amount of depth built in. Characters level up with XP to get better stats that you as...