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Showing posts from November, 2025

The Outer Worlds 2

 Having just recently rolled credits on T he Outer Worlds 2 , I can safely say I found the game... fine. For every bit of praise, I probably have a caveat. The shooting and traversal mechanics work well enough for a first-person-centric game. There are plenty of opportunities to use the game's skills throughout, but how meaningful they are is questionable. Most objectives usually have multiple solutions, whether its pickpocketing a passcard, hacking a terminal, finding a hidden route, or just blasting everyone at a checkpoint. I generally feel that's good design, but to fall back on a point immediately, the differences don't really feel meaningful 99% of the time. The skills are also tuned in such a way that if you want to be able to pass checks throughout the game, you can really only invest in about three. Even a minor dip in something else can cut you off from a few endgame check (not that it would gate you out of anything particularly important). I can see ups and downs...