The Holidays and Doings
I've, thankfully, had a good amount of entertainment to delve into of late. I've been playing Bloodborne for a while. I have not yet finished it, though I doubt my opinion will change me. Like the Souls games, it has a familiar feel of polish and neat environments with foggy lore and story. These games are generally great with their level design. From the gothic look of the places to the way they curl around on themselves, opening shortcuts back, the levels are one of the high points of the games. There's a real feel of exploration in pushing into a new area and a feeling of accomplishment opening a new path. Bloodborne perhaps loses a point because there are several areas accessible by losing to enemies and getting taken away, but it's still pretty great. The other big point I have to call out is the combat. I'm not sure any other series of feels so tightly tuned that a little player experience and a point or two of character advancement can make an encounter g