The Solus Project
I like a little palette cleanser of a game now and then. The Solus Project was up for sale on Steam and seemed interesting enough to give a try. Overall, it's not a bad experience, though perhaps not so much of a game in a lot of ways. I think it qualifies as "walking simulator" as much as anything, presenting a mystery of sorts in a hostile environment. Earth is destroyed by the passage of a rogue star. Mankind lives on in a fleet looking for a new home. You play someone in one of the scout ships that crashes on what may be one of the last viable worlds. So the fleet is hoping to hear from you to know if they can settle the world, while you're trying to survive, find out what happened previously, and construct a communication tower to send a signal back. I expected a bit more of the survival elements, but really once you gather a few supplies in the beginning, it's not difficult to move forward from one habitable spot to the next without using much, if any,