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Showing posts from July, 2004

Civic Duty

So, when I went in for jury duty, I knew the odds were against me serving. It occurred to me it would be like dicing for a rare item in an RPG. So why did I still feel like I'd be called on? I don't know. Even when I was called to the jury box for more direct questioning, the odds were against it. 14 people to be reduced to 6 jurors. Having basically no experience related to my case, I didn't end up raising my hand much and wasn't asked any questions until the the end - the defense attorney asked where I worked and what I did, something he did of everyone. In the end, though, I proved to be disassociated enough to be one of the six. Getting to sit through a trial, especially from the perspective of a juror, is interesting, though. For the next day and a half, we listened to testimony for both sides about the lease and tenancy of a commercial property downtown. The plaintiffs were the landlords seeking repayment for a period of time between the departure of the contr

Mired in the MUCK(s)

I've into MU*s for... wow. Over ten years. I was introduced to JediMUD while away at college, but quickly opted for the more roleplay-centered MUCKs and MUSHes. Over the years, I've moved from one to another, but I never really remained active on more than about two at once. Increasingly, though, I've been losing interest. These places come in many flavors and varieties, but the ones I've stuck to most often are based on free-form roleplay with occasional plots/adventures run by "staff" members. Demand for organized RP, however, usually outweighs the supply. So when someone actively runs a plot, it's a mess. First, there are usually more people jumping at the chance to be involved than the acting GM can easily manage. Second, the difference in power levels between characters often makes the newer characters feel useless. And, not least, the scheduling can be nightmarish as a plot generally runs for several days at the least and not everyone who starts